A 10-day 1:1 quest for the creative Founder who cannot keep pretending the old version of her still fits.
You do not need another course.
You do not need another freebie.
You do not need more information.
You need external momentum because left alone, you’ll think about this for another year.
Press Start is the adventure through which you become the version of yourself you keep thinking about.
A 60-minute 1:1 call where we figure out what you're bringing into this quest, which idea has the most pull, and what you want to walk away with. The quest begins here.
Five quests dropped across the 10 days at a pace that gives you room to actually sit with things. You write the responses, really gush, in your Notion doc and I read it and leave comments in the margins within 24 hours. Midway through I send a Loom bringing together what I'm seeing in your character so far.
A 30-minute send-off call where you leave with your compass heading and the idea named, the voice found, the first move already made. This is where you step into it for real.
Who are you now, really? Not the version of you from three years ago, not the one everyone expects from you but the one actually living your current life.
The weird paths, unfinished obsessions, side quests, jobs, hobbies, and experiences you keep dismissing as random. Where we figure out what threads have actually been following you the whole time.
The things you’re naturally good at that you keep overlooking because they come so easily to you. Patterns, strengths, instincts, and ways of thinking that you're not counting yet.
How you actually function best creatively, emotionally, and practically instead of forcing yourself into routines, systems, and business models that make you miserable.
The idea with real pull, the direction that keeps resurfacing, and the first move that turns this from “something you’ve been thinking about” into something with legs.
Any of them. A business pivot, a creative project, a new offer, a direction you keep spiraling around. If it lives rent-free in your head and you haven't done anything about it yet, then that's the one.
About 5–7 hours across 10 days. The two calls plus writing time for each quest. The pace is spacious on purpose, because exploring needs a bit of time.
Not even a little. The way this works borrows the structure in the way character creation, questing, the worldbuilding come together because it works even outside the game. You'll get it immediately, no worries!